Free printable Halloween activity

Halloween Algebra Escape Room

A printable 21-problem Halloween algebra escape room with four working lock codes and a final meta-code, covering expressions, equations, lines, systems, and quadratics.

Grades 7–1021 problemsAbout 70 minutesAnswers included
Download the free activity PDF

Why this activity works

Each lock requires a different algebraic habit: simplifying without dropping signs, preserving equality, connecting slope to coordinates, and using structure to solve a system or quadratic. Every answer contributes a digit, every five-digit code opens a lock, and the four completed codes feed a final escape challenge.

Teaching note

Let students ask for one hint per lock: identify the first operation, name the relevant form, or suggest a checking method. Avoid supplying a complete equation step.

Materials

  • Pencil
  • Scratch paper

How to use it

Solve the five clues at each lock. Record the requested digit from every answer in order to make a five-digit lock code. After opening all four locks, use the extraction rule in the Final Escape to build the exit code.

Complete activity preview

All prompts below are included in the printable version. Keep the answer key closed until the activity is complete.

Lock 1: The expression cabinet

Simplify each expression and record the requested digit. Read the five digits in problem order.

  1. 1Simplify 3(2x + 4) - x. Record the ones digit of the constant term.
  2. 2Simplify 7y - 2(y - 3). Record the constant term.
  3. 3Simplify 4 - 3(2a + 1) + a. Record the constant term.
  4. 4Simplify 2(3x5)4(x+1)\displaystyle 2(3x-5)-4(x+1). Record the ones digit of the constant term.
  5. 5Simplify 12(8y+6)3y\displaystyle \frac{1}{2}(8y+6)-3y. Record the constant term. Then enter the five-digit Lock 1 code: ________.

Lock 2: The equation staircase

Solve each equation and use the ones digit of its solution.

  1. 6Solve 5x - 9 = 31. Record the ones digit of the solution.
  2. 7Solve 3(x + 4) = 27. Record the ones digit of the solution.
  3. 8Solve 7x - 6 = 4x + 21. Record the ones digit of the solution.
  4. 9Solve x23=5\displaystyle \frac{x-2}{3}=5. Record the ones digit of the solution.
  5. 10Solve 42(x+3)=10\displaystyle 4-2(x+3)=-10. Record the ones digit. Then enter the five-digit Lock 2 code: ________.

Lock 3: The corridor of lines

Find each slope or intercept and record its requested positive digit.

  1. 11Find the slope through (1, 4) and (5, 12). Record the slope.
  2. 12For y=3x+7\displaystyle y=-3x+7, record the y-intercept.
  3. 13Rewrite 2x+y=9\displaystyle 2x+y=9 in slope-intercept form and record the positive y-intercept.
  4. 14Find the slope through (2,5)\displaystyle (-2,5) and (4,7)\displaystyle (4,-7). Record its absolute value.
  5. 15Write the line with slope 32\displaystyle \frac{3}{2} through (2,1)\displaystyle (2,1). Record the absolute value of the y-intercept. Then enter the five-digit Lock 3 code: ________.

Lock 4: The final door

Solve each mixed challenge and record the requested value.

  1. 16Solve y=x+1\displaystyle y=x+1 and y=x+9\displaystyle y=-x+9. Record x\displaystyle x.
  2. 17Solve x27x+12=0\displaystyle x^{2}-7x+12=0. Record the larger solution.
  3. 18Three identical tickets plus a $2 fee cost $20. Find one ticket's price and record its dollar value.
  4. 19Solve x29x+20=0\displaystyle x^{2}-9x+20=0 and record the smaller root.
  5. 20Solve 2x+y=11\displaystyle 2x+y=11 and xy=1\displaystyle x-y=1. Record y\displaystyle y. Then enter the five-digit Lock 4 code: ________.

Final Escape: The moonlit gate

Use the four completed lock codes to extract the final four-digit exit code.

  1. 21Write your lock codes. Lock 1: ________ Lock 2: ________ Lock 3: ________ Lock 4: ________. Take the 3rd digit of Lock 1, the 1st digit of Lock 2, the 5th digit of Lock 3, and the 2nd digit of Lock 4, in that order. Enter the four-digit exit code: ________.
Open the complete solutions

Open-ended and experimental responses may differ when the reasoning meets the stated conditions.

Lock 1: The expression cabinet

1. 5x+12\displaystyle 5x+12; digit 2\displaystyle 2

2. 5y+6\displaystyle 5y+6; digit 6\displaystyle 6

3. 15a\displaystyle 1-5a; digit 1\displaystyle 1

4. 2x14\displaystyle 2x-14; digit 4\displaystyle 4

5. y+3\displaystyle y+3; digit 3\displaystyle 3. Lock 1 code: 26143\displaystyle 26143

Lock 2: The equation staircase

6. x=8\displaystyle x=8; digit 8\displaystyle 8

7. x=5\displaystyle x=5; digit 5\displaystyle 5

8. x=9\displaystyle x=9; digit 9\displaystyle 9

9. x=17\displaystyle x=17; digit 7\displaystyle 7

10. x=4\displaystyle x=4; digit 4\displaystyle 4. Lock 2 code: 85974\displaystyle 85974

Lock 3: The corridor of lines

11. Slope 2\displaystyle 2; digit 2\displaystyle 2

12. y-intercept 7\displaystyle 7; digit 7\displaystyle 7

13. y=2x+9\displaystyle y=-2x+9; digit 9\displaystyle 9

14. Slope 2\displaystyle -2; digit 2\displaystyle 2

15. y=32x2\displaystyle y=\frac{3}{2}x-2; digit 2\displaystyle 2. Lock 3 code: 27922\displaystyle 27922

Lock 4: The final door

16. (x,y)=(4,5)\displaystyle (x,y)=(4,5); digit 4\displaystyle 4

17. x=3\displaystyle x=3 or x=4\displaystyle x=4; digit 4\displaystyle 4

18. $6; digit 6\displaystyle 6

19. x=4\displaystyle x=4 or x=5\displaystyle x=5; digit 4\displaystyle 4

20. (x,y)=(4,3)\displaystyle (x,y)=(4,3); digit 3\displaystyle 3. Lock 4 code: 44643\displaystyle 44643

Final Escape: The moonlit gate

21. Lock codes: 26143\displaystyle 26143, 85974\displaystyle 85974, 27922\displaystyle 27922, and 44643\displaystyle 44643. Extracted digits: 1\displaystyle 1, 8\displaystyle 8, 2\displaystyle 2, 4\displaystyle 4. Final exit code: 1824\displaystyle 1824